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A confident D&D party looks towards their enemies ready for battle. Members of the party include spellcasters and armed martials.

Dungeons & Dragons

Classes

A stocky tall man stands in armor holding a warhammer glowing with lightning energy. The man is wearing steampunk metal armor with multiple belts of tools around his waist. Standing right behind the man and to the left of him is a mechanical dog (it appears to be a St. Bernard) with glowing yellow eyes.
A muscular tall bearded blonde man glares off to his left. He holds a giant axe in his right hand, which is balancing on his shoulder. The man is wearing a furred cape, traveling clothes, and an over-the-shoulder satchel.

Artificer

Artificer's are the newest class to D&D 5e. This class is known for being tinkering inventors that imbue magic into their creations. Instead of relying on fickle spells, Artificers depend on the magical items they craft to navigate their adventures. For them, magic itself is something to tinker with.

Barbarian

Never underestimate the power of rage. The primal Barbarian class is fueled by anger that fills them with unnatural resilience, reflexes, and strength. Regardless of where their anger comes from, Barbarian's channel it to deal extra damage, wield massive weapons, and decimate enemies in a bloody battle frenzy.

A white haired elf wearing elborate garb in pink, purple, blue, and brown with gold highlights. The elf holds a black guitar with sky blue details in his right hand, and the side of the guitar is resting on the elf's shoulder. The elf smirks confidently.
A man with a beard, man bun, and slat-and-pepper hair snarls viciously. The man is holding a flaming sword in his right hand while his left hand is bleeding and glowing with dark arcane magic.

Bard

The jovial Bard channels the magic around them through words and music. These natural storytellers are known for inspiring others, manipulating the world around them with their unmatched charisma, and discovering magical secrets. The Bard is a master of song, speech, and the magic they contain.

Blood Hunter

The Blood Hunter is a homebrewed, unofficial class made popular by Critical Role's Matthew Mercer (see Pop Culture). The Blood Hunter drains their own life energy to imbue their attacks with even deadlier force. These arcane warriors have an unending drive to destroy the wicked, and each Blood Hunter often has a specific monstrous creature they seek to eradicate.

A heavily armored ginger dwarf firmly grips a warhammer across their body with both hands. The armor is covered in symbols and woven details. The dwarf stares with seriousness and surety.
A blue elf in blue clothes and with long black hair has an eagle landing on their right hand. The left hand is holding a shepard's crook staff upside down behind the elf's back.

Cleric

Clerics get power from the Gods they worship. Calling upon their Gods for guidance, insight, and deliverance, Clerics storm onto the battlefield glowing with holy arcane force. Unlike most spellcasters, Clerics are often clothed in full plate armor, shields, and holy symbols, allowing them to battle enemies face to face.

Druid

Harnessing their connection with the natural world, Druids cast spells with the raw power of nature. The Druid's unique relationship with nature also allows them to transform into animals. Through spellcasting, Druids unleash all of nature's fury, represent nature's truly indomitable will, and defend the natural world against all that seek to end it.

A man in full plate armor stands holding a sword in one hand and a spear tied to a shield in the other hand. Gold is visible in the man's dark dreadlocks, across their armor, and in armbands.
A woman stands with her legs shoulder width apart. Her brown hair flows toward the front of her body while her yellow and red dress flows behind her. Her outstretched hands are held together and glowing bright yellow with a magical energy.

Fighter

Fighters share an unparalleled mastery with weapons and armor and a thorough knowledge of the skills of combat. While other classes often rely on an external force for power, Fighters rely only on their own strength and prowess. They are well acquainted with death, both meting it out and staring it defiantly in the face.

Monk

Monks are united in their ability to magically harness the energy that flows in their bodies. This harnessed magic transforms into an energy source called Ki. Whether channeled as a striking display of combat prowess or a subtler focus of defensive ability and speed, this Ki energy infuses all that a Monk does.

A half-orc with eyes closed shut screams their battle cry. The half-orc is wearing white, silver, and gold heavy armor and is holding a sword and shield decorated in matching colors.
A purple elf with blue hair pulled into a ponytail looks down somberly. She's wearing brown and blue armor with a cape. On her back is a quiver of arrows and the visible hilt of a sword. The elf holds a partially drawn bow and arrow.

Paladin

A paladin's oath is a powerful bond. Paladins are filled with power by keeping the binding promises or oathes that they make. Whether these oaths are formed to serve a God or figurehead or in a moment of personal trial, Paladins do all they can to adhere to their oaths as they conquer battlefields.

Ranger

Amid the dense-packed trees of trackless forests and across wide and empty plains, rangers keep their unending watch. Rangers are natural hunters and scouts that are comfortable in the most remote and unliveable places in the world. Many Rangers have a favorite terrain and an enemy they are especially practiced in killing.

A drow elf wearing dark black clothing with subtle red details. knives and swords are stored along the thights, calves, and arms of the elf. A sword sits on the elf's hilt and is partially obscurred by the elf's flowing cape. The elf stares with intesity as they hold up a dagger in each hand ready for anything.
A bald human wearing a burnt orange toga is surrounded by roaring flames. The man's eyes too glow like burning fire. He looks up above his right shoulder fiercely.

Rogue

Rogues rely on skill, stealth, and their foes' vulnerabilities to get the upper hand in any situation. These thieving scoundrels have a knack for finding the solution to just about any problem, demonstrating a resourcefulness and versatility that is the cornerstone of any successful adventuring party.

Sorcerer

No one chooses sorcery; the power chooses the Sorcerer. While many other spellcasters must learn arcane magic or become deeply connected with it, Sorcerers are just naturally imbued with magic. Sorcerers carry a magical birthright conferred upon them by an exotic bloodline, some otherworldly influence, or exposure to unknown cosmic forces.

An eerie woman stands looking off to her left with white eyes that have no pupils. Her closing consists of strange symbols, bones, and odd ominous trinkets. She holds a golden symbol in her left hand and an upside down crooked staff in her right. Her clothes almost look like mist they are so thin at certain points.
An old man in blue robes leans heavily on the staff in his hands. This staff is taller than him. He also has scrolls and parchment hanging out of pockets in his robe. The man looks forward with intense anger.

Warlock

Warlocks are seekers of the knowledge that lies hidden in the fabric of the multiverse. Through pacts made with mysterious beings of supernatural power, Warlocks unlock magical effects both subtle and spectacular. These supernatural beings often include Gods, Devils, or other creatures of unbelievable power.

Wizard

Wizards are supreme magic-users, defined and united as a class by the spells they cast. Drawing on the subtle weave of magic that permeates the cosmos, wizards cast spells of explosive fire, arcing lightning, subtle deception, brute-force mind control, and much more. Wizards may be physically weak, but they have the greatest magical potential.